I’ve been an avid roleplayer since I was first joined the hobby fourteen years ago.
I’ll never forget my first game. Three of us had decided that we were kind of interested in this whole Dungeons & Dragons thing, but didn’t want to fork out the money for the books just yet (we were 15 and not from especially affluent families, so the $50 rulebooks were daunting purchases). Instead, we had learned that there was such a thing as the Systems Reference Document, which listed a lot of the rules and was freely available. In addition, there was a crude piece of character creation software for PC called Redblade. A quick Google tells me it’s still around, last updated in 2006.
So, we made up some characters and tottered off with a woefully incomplete understanding of the rules. I was DM. One player rolled up a gnome sorcerer with an 8 Constitution and 2 hp. I don’t remember what the other used. We had some sort of short lead up to the adventure proper, including a bit where they had to climb a cliff and the gnome had to be carried up over the other character’s shoulder because his Strength was terrible as well.
Then, we had our first combat encounter. A group of three orcs (CR 1/2, according to the SRD — a nice little challenge, to my completely inexperienced eye). They sighted the party and the party sighted them and, with a clatter of dice, battle began. Sort of. Initiative was rolled, and an orc went first. It unshouldered a javelin and took aim, hurling it at a randomly chosen hero.
This was our very first game of D&D. It was the very first combat. It was the very first action of the very first round. The gnome sorcerer took a javelin to the face and immediately went down. The game didn’t last much longer.