Monthly Archives: January 2017

The Clockyard

I’ve made a big, scary decision about my future as a writer. Up until now, I’ve been writing in my spare time in fits and starts (a fact that is readily apparent from my irregular blog posting). I’ve managed to complete and publish two books in that time, but I’m never going to build a proper audience or get my volume up if I continue to go on as I am. So I’d like to make a real attempt at getting out of my comfort zone and into writing as a full-time thing. Even if I don’t get things off the ground, I can at least be satisfied with knowing that I took it seriously and made a proper effort.

I’m taking most of 2017 off from my full-time employment. Hooray for the Queensland public service — a nice perk of working for the State Government is that I can take up to twelve months of unpaid leave and still have a job to come back to (I’m not taking a full twelve months, though). I’ve got seven weeks of rec leave I’m taking at half pay (so 14 weeks) and then I’ll take 28 weeks of unpaid leave. It’s coming up fast — my last day is 24 January. I won’t be returning to my normal employment until 4 December.

There’s a song by Abney Park that I’ve always really liked called The Clockyard. I think the lyrics are broadly applicable to my current situation.

It’s pretty scary, but it’s also exciting. I’ve been thinking a lot about how I’m going to manage myself.

  • I’ve found in the past that I work best when sticking to a strict schedule, assigning myself a task for each hour or half-hour block of time, so I’m working on putting together a good schedule. I’ll post it up at some point once I’ve gotten into it properly.
  • Another thing I’m going to be doing, apart from writing, is trying to make more of an effort to promote myself. That means, at a bare minimum, more blog posts and more of a social media presence. I’m going to do some research on marketing and get more involved with writers’ organisations (local and otherwise).
  • At work half the time I’d just have fast food for lunch — I’m going to try to avoid that while working from home, so I’ve started working up weekly meal plans with shopping lists. I’m hoping that, by pre-planning my meals, I’ll cook more often and eat healthier.
  • I’m even thinking that I might reward myself with a trip overseas sometime during my time off, if I am on still on track then. I’m setting myself some very achievable goals for the ten months, and it’d be nice to have something to reward myself with.
  • Money is the one thing I’m not worried about at all. I’ve been thinking about this for a long time and have saved up a decently padded safety net that should see me through no matter what happens.

So yeah. I’m going to make a proper go of it as a full-time writer. Wish me luck.

The man woke up and said, “I must leave…”

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Blackened Hearts: A Pirate LARP

I’m not a huge LARPer, but I do enjoy the occasional parlour-style game. One of my friends, the inestimable Steve D, designed an excellent Warhammer LARP a number of years ago called Sunset Claws (download here), which I really loved. I played it twice, in fact — once as part of a playtest, and I ran the final version for my birthday back in 2011.

Afterwards, I tinkered with the basic format of Sunset Claws to create a similar LARP for my own gaming group. It was basically a live-action session of Baker Street, the tabletop game I was running at the time (in 2012). Nathan, my editor and a regular gaming attendee who’d only played a handful of LARPs, then wrote and hosted one of his one in 2014 based on the same format, a steampunk murder mystery set aboard an airship. Nathan has been polishing this up a bit for eventual publication (if you’re reading — hurry up! 😀 ).

I’ve played in and ran a couple of other LARPs over the years as well, but I keep coming back to the simple rules and format of Sunset Claws as pretty much my ideal style of LARP.

This year, I’ve decided to write and run a new Sunset Claws-style LARP I’ve titled Blackened Hearts. My intention is to run it around June this year, polish it up, and package it up as a freebie/pay-what-you-want download. I’ve been working hard on the basics, and while I’ve still got quite a bit of work to do on it I have a blurb and a more-or-less final draft of the character list. I thought I’d share:

It be a fine day for larceny upon the high seas indeed! The Devil hisself must have blest the crew of the Black Kraken with his own luck—how else could it be that you would happen upon the fat Spanish treasure galleon the Urca de Lima, separated from her escort and crippled by one of the worst storms that ever scoured the ocean? Then again, even in these most favourable circumstances, the Spaniards fought long and hard before you finally took her. The Urca de Lima now trails behind you, a small prize crew doing what they can to keep her limping along just long enough to get to the port of Tortuga.

It’s been clear sailing all week all the way back to port—almost suspiciously easy-going and peaceful, in fact—and without much to do the crew’s been going stir-crazy thinking about how they’ll spend their ill-gotten rewards. In fact, the Captain’s arranged for an early share of the loot to be divided amongst the crew. Those who aren’t needed to sail the ship are able to enjoy the rest of the evening with a little bit of early gambling and drinking, so everyone is in high spirits. All that’s left now is to enjoy the rest of the evening as you coast into Tortuga, and maybe swindle some of your fellows out of their share. Wait, what’s this about a curse?

Link: List of characters

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Filed under Personal life, Roleplaying, Writing Progress